Sony Fills Patent for Playstation VR Controllers

Fans of the flagship gaming console will prepare themselves as new images of the PSVR 2 emerge

Sony Fills Patent for New PSVR 2 Controllers
Virtual RealityReviews

Published: December 9, 2021


Rory Greener

Last week, documents emerged showing that Japanese technology firm Sony Interactive Entertainment had filled a patent for an improved virtual reality (VR) controller.

Sony has built its latest controller for the highly-anticipated PlayStation Virtual Reality 2 (PSVR2), the follow-up to the firm’s initial consumer-grade PSVR hardware.

The latest iteration improves Sony’s previous VR controller by enhancing the stability of outward-facing cameras used to track the controller’s movement.

Improving camera stability also means users will have their movements tracked with greater accuracy, leading to an increased sense of immersion in PSVR games and applications.

PSVR 2 Controller
A patent image showing the design PHOTO: Sony

Sony designed the upcoming input device solely for the PlayStation 5 (PS5) as the firm focuses on providing console users with unmatched immersive gaming experiences.

Back in January, an official blog post from Sony released a number of design documents showing the upcoming controller in great detail.

Latest Features

Sony’s blog post revealed the controllers have a unique and ergonomic ‘orb’ shape, providing PS5 users with a high-degree of motion and heightened sense of immersion, thanks to device’s unrestricted design.

The California, Tokyo, and London-based firm is putting its device through an intense testing period to ensure suitability for everyone, no matter their hand shape.

Sony’s new controller will arrive with a selection of new features and functions such as:

  • Built-in adaptive triggers that add palpable tension to buttons to imitate small, in-game interactions. Sony first introduced this technology with the PS5 controllers last year.
  • Additional haptic feedback features provide accurate responses to larger-scale gaming actions.
  • Finger touch detection will enable highly accurate in-game gestures without requiring the user to press buttons. Instead, a user can place their thumb, index, or middle fingers onto controller touch points to execute commands. Additionally, the Meta Quest 2 and Valve Index controllers have also introduced similar touch detection technologies to their VR controllers.
  • A familiar layout will make loyal PlayStation fans feel at home with a recognisable, simplified button layout designed for VR play.

The news comes as Sony plans to roll out prototypes of its upcoming PSVR controller to select third-party developers in the near future.

DesignHapticsImmersive ExperienceVR Headsets

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