Lucky Lance K Gobindram

Lucky Lance K Gobindram

President

Kinemeric

Lucky Lance K Gobindram

What was your business highlight of 2024?

In 2024, Kinemeric cemented its position as a leader in XR innovation by delivering groundbreaking immersive solutions across enterprise, healthcare, and luxury retail. A standout moment was our collaboration with major industry players to redefine spatial computing experiences, particularly in training, simulation, and high-end customer engagement. We also expanded our consulting and development capabilities, helping businesses integrate AI and XR more seamlessly than ever. It was a year of strategic growth, impactful partnerships, and pushing the boundaries of what’s possible in immersive tech.

What XR-leaning event are you most looking forward to in 2025?

In 2025, we’re most looking forward to AWE (Augmented World Expo) as a key event for driving innovation and collaboration in XR. As the industry evolves, AWE continues to be a hub for cutting-edge advancements in spatial computing, AI-driven XR solutions, and enterprise adoption. It’s an invaluable opportunity to connect with industry leaders, showcase emerging technologies, and explore the future of immersive experiences.

What was your dream job when you were growing up?

Criminal Attorney.

What was your favourite film/TV show of 2024?

Dune: Part Two. Its stunning visuals, immersive world-building, and masterful storytelling made it a defining cinematic experience.

What’s the biggest challenge you face in 2025?

Navigating the rapid evolution of AI and XR while ensuring seamless enterprise adoption. As these technologies converge, businesses need scalable, practical solutions—not just innovation for innovation’s sake. The key hurdle is bridging the gap between cutting-edge immersive experiences and real-world business impact, especially in enterprise, healthcare, and luxury retail. At Kinemeric, we’re focused on solving this by refining our strategy, expanding partnerships, and delivering tangible ROI for clients embracing spatial computing.

If you had to learn one new skill, what would it be?

If I had to learn one new skill in 2025, it would be quantum coding for AI-driven XR experiences—because why stop at regular computing when we can bend reality itself? Either that, or mastering telekinesis, because carrying groceries in one trip is still an unsolved human challenge.

What are your personal XR-related 2025 ambitions/goals?

– Driving enterprise adoption of XR beyond pilots into full-scale deployment. – Exploring AI-powered NPCs and adaptive environments to create more lifelike training and simulation experiences. – Expanding XR use cases in luxury retail to redefine digital-physical customer engagement. – Developing a killer multiplayer MR experience that blends presence, interaction, and fun in a way we haven’t seen before. It’s about turning innovation into real-world impact—2025 is all about making that leap

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