Immersive Learning and the Attention Economy
While intrinsically linked to hand and eye-tracking, attention tracking allows headset solution developers to create ‘heatmaps’ of human behaviour. These psychological blueprints create quantitative and qualitative analyses of human-computer interactions, leading to a greater awareness of measurable behavioural responses to stimuli. According to sources, such technologies create the Internet of Behaviour (IoB). This concept is where … Continue reading Immersive Learning and the Attention Economy
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